# Join open meshes

**URL:** <https://discourse.mcneel.com/t/join-open-meshes/91955>\
**Category:** Rhino for Windows\
**Created:** [November 12, 2019, 2:32pm UTC](https://discourse.mcneel.com/t/join-open-meshes/91955 "2019-11-12T14:32:45Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![dick.lelyveld](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/dick.lelyveld/32/186380_2.png) [@dick.lelyveld](https://discourse.mcneel.com/u/dick.lelyveld)\
**Post date:** [November 12, 2019, 2:32pm UTC](https://discourse.mcneel.com/t/join-open-meshes/91955/1 "2019-11-12T14:32:46Z")

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Hi all,

Totally new to Rhino (6). Using it because client uses it for modelling.  
I want to create one object from several separate open meshes, because I want to import it (using FBX) into Unity as one mesh/object.  
Trying to use **join**.  
Now it shows as separate objects in both Rhino and Unity.  
Is there even a way to join open meshes that are not intersecting/sharing vertices?

Kind regards,  
Dick

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**Author:** ![Normand](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/normand/32/476050_2.png) [@Normand](https://discourse.mcneel.com/u/Normand)\
**Post date:** [November 12, 2019, 3:18pm UTC](https://discourse.mcneel.com/t/join-open-meshes/91955/2 "2019-11-12T15:18:12Z")

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Hi @dick.lelyveld  
If you start the `join` command without any objects pre-selected, there’s an option in the commandline to `JoinDisjointMeshes=Yes/No`. Set it to Yes and you should be good to go 🙂  
HTH, Jakob

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**Author:** ![dick.lelyveld](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/dick.lelyveld/32/186380_2.png) [@dick.lelyveld](https://discourse.mcneel.com/u/dick.lelyveld)\
**Post date:** [November 12, 2019, 3:43pm UTC](https://discourse.mcneel.com/t/join-open-meshes/91955/3 "2019-11-12T15:43:50Z")

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Thank you very much!  
Exactly what I was searching for 🙂

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**Author:** ![mgrugl](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/mgrugl/32/508287_2.png) [@mgrugl](https://discourse.mcneel.com/u/mgrugl)\
**Post date:** [April 3, 2021, 7:23pm UTC](https://discourse.mcneel.com/t/join-open-meshes/91955/4 "2021-04-03T19:23:31Z")

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Thank you, Jakob. This is tremendously useful for exporting to a game engine like Unity. You saved my project.

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**Author:** ![visualval](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/visualval/32/603187_2.png) [@visualval](https://discourse.mcneel.com/u/visualval)\
**Post date:** [August 27, 2024, 7:52am UTC](https://discourse.mcneel.com/t/join-open-meshes/91955/5 "2024-08-27T07:52:11Z")

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Hello, till now i use join to join all meshes - now i can not to join open meshes. I type `JoinDisjointMeshes` - bu rhino dont have this command. Rhino Version 7 SR37  
(7.37.24107.15001, 2024-04-16).

When i type join and select open meses i receive message “8 meshes joined into 0 closed disjoint meshes, 0 open disjoint meshes, 0 closed meshes and 8 open meshes.”

Please help

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**Author:** ![visualval](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/visualval/32/603187_2.png) [@visualval](https://discourse.mcneel.com/u/visualval)\
**Post date:** [August 27, 2024, 8:02am UTC](https://discourse.mcneel.com/t/join-open-meshes/91955/6 "2024-08-27T08:02:13Z")

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I solved the problem. I selected meshes and then type join command - then i got option “Select mesh to join. Press Enter when done ( JoinDisJointMeshes=Yes )” then i selected yes.

thanks for previously suggestions.
