I am trying to make a type of shelter using the Kangaroo plugin. This part works quite well. However, for the Karambascript, we need a surface we subdivide in parts which is where my problem lies: how do you go from a
mesh to one big surface you can subdivide (so not a Brep)?
Also, I would like to try and subdivide the surface into an
isothermal web. Does anyone have an idea on how to do this?
DMSP17_DesigningGridStructuresUsingAsymptoticCurveNetworks.pdf (1.6 MB) final_task 04.30 Kangaroopart.gh (12.8 KB) final_task 04.30 Karambapart.gh (52.2 KB) organischer_model (0430).3dm (3.9 MB)
For the dms paper, I suggest to try Bowerbird which is a plugin of the authors:
This is what I understood from AAG2020 presentations.
Have a look through this thread - I posted here several definitions for generating asymptotic gridshells and isothermic meshes directly:
Hey everyone. Working on something related to bending and twisting. I am wondering if there is any existing plugin to simulate the transformation of following kind of grid, or if kangaroo alone is enough?
Imagine if I have a a grid like the one from the left. If I pull point C and B up, the distance between C and B would get shorter while A and D drop lower. I understand that for the video there are those slots for the wood…