Jagged appearance after exploding a block


Is anybody familiar with this issue? The first image shows the objects as they are still in a block. After exploding the block I see very jagged surfaces. Also when rendering in Rhino and Penguin it shows. The render mesh quality settings are set to smooth. Any advice would be appreciated, thanks!


Hello - it looks like the objects are very far from the world origin - is that the case?


Hi Pascal, yes it is very far away. I moved it to the world origin and now the parts look good after exploding he block. But there were also some other objects in the file that still have this issue. I cannot undo explode blockon these ones unfortunately.

Hello - use RefreshShade on the ugly ones after moving them. Better?


That did the trick! Wow
Thank you Pascal