Hi all,
I am having issues joining together two toposolids I created both using RiR. I am cross posting the link to the autodesk forum thread here. I would appreciate any insights into the issue.
Thanks.
Hi all,
I am having issues joining together two toposolids I created both using RiR. I am cross posting the link to the autodesk forum thread here. I would appreciate any insights into the issue.
Thanks.
I see there are a few weird bits in Rhino.
Increasing the density of curve points didn’t really help.
Do you have any suggestions how to accomplish that?
Here is the internalized definition. If you run this on the revit model
berm-toposolid_Internalized.gh (135.1 KB)
I posted, it will load into place in the revit model. Thank you.
I think its a matter of cleaning up the odd points and ensuring there isn’t slivers poking through (lowering some of the points on the high side cleared those up), once that is done the error doesn’t show up.
So bake the points to do this? It seems like I need to add more points, to prevent the notches from occuring. But maybe the contour depth of .1’ is overkill and not helping.
is this the offending sliver?
Can you show what you did to get it to work?
I’m on my mac at the moment, I moved the points down associated with the sliver
Did you move them in Rhino or Revit? Does it matter?
It took 20 minutes but it finally worked.
Just out of curiousity, what does it mean if my computer routinely takes 20 minutes to process some of these boolean operations to the toposolid? Here are my specs
And an RTX 3060 if that matters.
Which machines if any can do this faster?
How many points in the Toposolid? large amounts (over 600 or so if i recall) will cause editing slowdowns.