It happens sometimes first but then persistently. Even when I reset Rhino in v8 and v9 there is an issue with the perspective view in layouts. It will not show dimensions, shadows and the space navigator loses control, everything is shown while tumbling/navigating but is gone when the movement stops. Is this a bug?
I open the layout tab “Page 1” and zoom the object into place, then navigate and tumble around in the perspective view of the layout. And for no reason the dimensions and shadows disappear in all view modes and the space navigator turns back to default settings (from object mode to camera mode) even it would work perfectly in Rhino’s normal perspective view. this happens with rhino v8 and v9. Even when I reset to factory settings. Thank you!
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA Quadro RTX 4000 (NVidia) Memory: 8GB, Driver date: 1-26-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 572.16
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
Primary OpenGL: NVIDIA Quadro RTX 4000 (NVidia) Memory: 8GB, Driver date: 1-26-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 572.16
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-26-2025
Driver Version: 32.0.15.7216
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
I’m not seeing any plugins in systeminfo, although I am on the daily build (8.18), you could try 8.17 that’s available as a service release candidate.
You’re on a newer nvidia driver with a comparable card (i’m on an 8gb RTX 3070 ti). A clean install of the driver might help. (when updating nvidia drivers click Custom and choose Clean Install in their dialog)
@Japhy did a clean install of the latest Dell driver and an update to the latest service release candidate. But the problem remains. It starts well but as long I would navigate in the perspective view shadows and dimensions are gone and the space navigator behaves weird. Any further ideas? As this happens for me also in v9. Thank you
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA Quadro RTX 4000 (NVidia) Memory: 8GB, Driver date: 11-29-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 553.46
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
Primary OpenGL: NVIDIA Quadro RTX 4000 (NVidia) Memory: 8GB, Driver date: 11-29-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 553.46
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-29-2024
Driver Version: 31.0.15.5346
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
When I open your file, I see there are no shadows nor dimensions.
When I activate the detail and rotate the view, it’s clear that the target is not where one would expect it to be and the objects disappear from the view. Running Zoom Extents gets those “in focus” and brings back the shadows and the dimensions.
Have you tried navigating with a regular mouse?
-wim