Zews
April 1, 2018, 12:27am
1
I made this model. After BooleanUnion it looks like this.
When I try to do FilletEdge, as more or less expected, because of these areas
the result looks like this. The resulting model has 12 holes in it.
I have had similar issues in the past with this small model.
In that case, after performing MergeAllFaces that took care of it.
I have tried MergeAllFaces on the new model, but that does not seem to work. What do I need to do to make FilletEdge work with my current model?
Zsimon
April 1, 2018, 8:00am
2
Hi.
Maybe this can help.
Extrude the curves and then cut the surfaces.
fillet.3dm (4.2 MB)
-Simon
MergeAllFaces only works with planar surfaces.
Zews
April 2, 2018, 4:20am
4
Thank you for spending time on this to help me.
Unfortunately this does not help since the model you created is not my model. I have no issue making the model you created and add fillets.
Zews
April 2, 2018, 4:21am
5
Thank you. I was kind of expecting to hear that. Bummer. That would have made life a lot easier.
Zews
April 2, 2018, 4:22am
6
I found a solution. It’s kind of a work around but I think it works fine. Here it is. Maybe others with similar issues can benefit.
I created a cylinder with a diameter .001 mm larger than the inside diameter of the ring.
Then I did a Boolean difference.
The result can now easily be filleted all around.
pascal
(Pascal Golay)
April 2, 2018, 4:39am
7
Hi Zews - if you extract (ExtractSrf) all the inner faces and join them then DupBorder, you can then use the curves to trim a complete cylinder surface and replace the ‘composite’ with that.
-Pascal