im facing a problem with loft, sweep2rail, ect. components in GH.
As a base geometry i have an assimetrical pyramid, im trying to give it a wall-thickness and cut it into sides. Each side should have the same wall thickness and the edge of each side should cut in a proper bisector angle. However, because this shape is assimetrical it has unusual edge cuts at one of its peak. (this unusal edge and peak of one side of the original pyramid is shown on the pic)
So i have the inner and outer face of the side and i want to make the edge faces so it can be a solid, but when i try to make it with for example a simple straight loft between the faces, it messes up the edge at that peak (the geometry on the left side os the pic). All edge faces have to be planar and at that point it should be a triangle (it should look like the geometry on the right side of the pic, which i made by hand for reference in rhino). i guess it happens because the outer face has only 3 verticles while the inner has 4 verticles
my final goal is to make a definition which can use any geometrical body (like the pyramid) and it automates the process of making them proper edge cuts so if it made out of ceramic tiles, it can be precisely manufactured with cnc. Do you have any solutions for this problem?or How should i approach this issue? Thanks a lot!