Issue with artic/rendered view

Hi everyone, i am having troubles with curved surfaces, generated for example with loft or sweep option: the result is not a smooth surface as I would expect.SURFACE_LOFT.PNG
Can please someone help me? I am getting crazy with this, also tried to change mesh render quality, but the problem is still there

Can you post an example file ? Please run the Rhino command _SystemInfo and post the results here.

Here there are infos about driver…

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 12-18-2017
Driver Version: 23.21.13.8873
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 2 GB

If you look the surface close in render or arctic mode you should see glitches as in the photo i posted

Test _Loft.3dm (230 KB)

Hybrid graphics system.
Primary display: Intel® HD Graphics 4000 (Intel) Memory: 3GB, Driver date: 12-21-2015 (M-D-Y).
Primary OpenGL: NVIDIA GeForce GT 720M (NVidia) Memory: 2GB, Driver date: 12-18-2017 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 388.73

thanks a lot

this is an artifact due to the way the render mesh is triangulated. Go to document properties > mesh and chose smooth& slower. Alternatively chose custom and play with the maximum edge length.

This will always affect all elements in your scene. If you want more fine grain control per object take a look at the the custom mesh settings

Ok, should work now, thanks a lot !

Just another question, is working if i set custom and change the maximum edge value to 1, but how can i save this setting as a default for the next time i will use rhino? otherwise this is strange to me

Probably you have to save a empty file with your rendermesh settings as a template. Setting maximum edge length to 1 will result in very heavy meshes on large surfaces like a “floor” or a “wall” of some sorts.

grafik

Ok thanks, but what is the cause of this issue? Until last week my surfaces where smooth without setting those things, I just simply opened the file and started drawing.
Are there other possible solutions? Reinstall Rhino may be one of theme?