brepobj.GripsOn = True
grips = brepobj.GetGrips()
grip = grips[n]
grip.CurrentLocation = Rhino.Geometry.Point3d(x, y, z)
sc.doc.Objects.GripUpdate(brepobj, True)
See if this gives you any ideas:
import Rhino.Geometry as rg
import Rhino.RhinoMath as rm
import scriptcontext as sc
def test_transform_brep_component():
bbox = rg.BoundingBox(rg.Point3d.Origin, rg.Point3d(10.0, 10.0, 10.0))
brep = rg.Brep.CreateFromBox(bbox)
ci = rg.ComponentIndex(rg.ComponentIndexType.BrepVertex, 1)
dir = rg.Vector3d(5.0, 0.0, 0.0)
xform = rg.Transform.Translation(dir)
tol = sc.doc.ModelAbsoluteTolerance
brep.TransformComponent([ci], xform, tol, rm.UnsetValue, False)
sc.doc.Objects.AddBrep(brep)
sc.doc.Views.Redraw()
if __name__ == "__main__":
test_transform_brep_component()
1 Like
This is the thing I couldn’t figure out on my own:
ci = rg.ComponentIndex(rg.ComponentIndexType.BrepVertex, 1)
Thank you, Dale!
looks like @Rushank question is more related to this topic: