Is there an equivalent of DupFaceBorder for mesh objects?

I use DupFaceBorder a fair bit with Nurbs geometry.

Is there an equivalent command for mesh objects? At the moment I’m using MeshOutline in top view (for flat mesh shapes) but this feels like a workaround.

DupFaceBorder works on individual mesh faces.

Maybe check out the ExtractConnectedMeshFaces command which allows you to get different sets of mesh faces depending on the criteria (angle between, etc.) - the command has an option BorderOnly

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Another reason to (belatedly!) move to R8!

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Yes, I forgot that it was only added in V8…