I was wondering if there is way for me to make the leader capture the object name automatically, the leader already has History, so it is capturing the object it is attached to in some way, can I use that to get the object name instead of having to click on Fx β Object Name β Select the same object again?
There are no out-of-the-box commands for this but is something that can be scripted.
Hereβs a very simple Grasshopper definition that first asks for 3 points for the leader and then an object with a name. Itβs set-up to be run with the Rhino GrasshopperPlayer command.