I generated this in Grasshopper, and I don’t think Grasshopper’s fillet edge component would do a good job with the complexity. I would like add a 1/8" or 1/16" fillet to all of the curved edges. I’ve tried to do this in Rhino, but I haven’t generated a clean result yet, so I’m going to see what people on this board might suggest.
I would like to fillet the edges because I intend on rendering this, and ‘sharp’ edges don’t look realistic in a close-up rendering.
2018.09.14_mcneel_forums.3dm (1.4 MB)