Hi Steve, you can find the latest build here:
Hi,
downloaded and run, I post results in the results thread
though no one much has posted them it seems.
Mine is the first post in 4 years !!!
or have I missed the right thread ?
Where is the thread for results for Rhino 7 and the recent Holomark test ?
Steve
Thanks, yes this thread is about running it on rhino 5. Please look at the thread I linked to above for the latest scores
Hi,
I think I found the thread, did I ?
Steve
I’m not sure if you are aware, but Holomark2_R6 isn’t working with the latest SRC. I looked on food4rhino to see if there was an update, and the _R6 version isn’t listed.
Here’s my sysinfo in case you need it.
Rhino 7 SR32 2023-8-9 (Rhino 7, 7.32.23221.10241, Git hash:master @ 3d9c816c4cd57561d12d8f53246bce304f314ba2)
License type: Commercial, build 2023-08-09
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4090 (NVidia) Memory: 24GB, Driver date: 7-12-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 536.67
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU's maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 7-12-2023
Driver Version: 31.0.15.3667
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 24564 MB
Rhino plugins that do not ship with Rhino
C:\Users\EricM\Documents\Dev\RhinoCopy\Leo.dll "Leo" 1.0.0.0
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp "Commands" 7.32.23221.10241
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp "Renderer Development Kit"
C:\Program Files\Rhino 7\Plug-ins\RPC.rhp "RPC"
C:\Program Files\Rhino 7\Plug-ins\AnimationTools.rhp "AnimationTools"
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp "Rhino Render" 7.32.23221.10241
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp "Legacy Rhino Render"
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp "RDK_EtoUI" 7.32.23221.10241
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp "Renderer Development Kit UI"
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp "Snapshots"
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp "RhinoCycles" 7.32.23221.10241
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp "Toolbars" 7.32.23221.10241
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp "3Dconnexion 3D Mouse"
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp "Displacement"
These are from my GTX 1080 and RTX 4070 FE…
I suspect that my video card is CPU bound, now.
The screen went to sleep, which might have lowered one test.
This is from my old GTX 1080
Holomark 2 R6 v2,63
Total Score: 220978
Total Runtime: 1152.64 sec
GPU scores: 200470
GPU_01 - 74.60 fps - Cube 4 tests
GPU_02 - 45.00 fps - UDT Shape
GPU_03 - 88.50 fps - Wireframe
GPU_04 - 88.50 fps - Shaded
GPU_05 - 86.20 fps - Rendered
GPU_06 - 88.50 fps - Block Rendered
GPU_07 - 1068 units Nurbs @ 5 fps in Wireframe
GPU_08 - 409 units Nurbs @ 5 fps in Shaded
GPU_09 - 89 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 90.10 fps - RenderMesh Render
GPU_11 - 90.10 fps - RenderMesh RenderSpeed
GPU_12 - 90.10 fps - JoinedMesh Render
GPU_13 - 90.10 fps - JoinedMesh RenderSpeed
GPU_14 - 97 units mesh @ 15 fps in Shaded
GPU_15 - 381 units mesh @ 15 fps in Render
GPU_16 - 1105 units mesh @ 15 fps in RenderSpeed
GPU_17 - 90.10 fps - mesh in Rendered Studio
GPU_18 - 48.50 fps - Nurbs in Rendered Studio
GPU_19 - 73.50 fps - Block Illustration
GPU_20 - 88.40 fps - 2D single
GPU_21 - 89.20 fps - 2D massive (20x)
CPU scores: 20508
CPU_01 - 4.40 sec - Booleans and Contours
CPU_02 - 1.16 sec - Twist and Taper (UDT)
CPU_03 - 4.27 sec - Meshing Mini
CPU_04 - 0.07 sec - Extract Render Mesh
CPU_05 - 0.02 sec - Join Render Mesh
CPU_06 - 10.55 sec - Reduce Mesh
CPU_07 - 1.09 sec - Calculating Technical display
CPU_08 - 2.82 sec - Making Silhouettes
Micro-Star International Co., Ltd.
MS-7C35
NVIDIA GeForce GTX 1080 - 4095.0 MB
DriverVersion: 31.0.15.3699
AMD Ryzen 9 3900X 12-Core Processor
NumberOfCores: 12 NumberOfLogicalProcessors: 24
MaxClockSpeed: 3.8 GHz
TotalPhysicalMemory: 64.0 GB
Microsoft Windows 11 Pro
- None - 64-bit
Rhino 7 sr 32 64 bit
AA level = 2
And this is from my RTX 4070 FE
Holomark 2 R6 v2,63
Total Score: 251649
Total Runtime: 1492.43 sec
GPU scores: 234050
GPU_01 - 42.00 fps - Cube 4 tests
GPU_02 - 38.00 fps - UDT Shape
GPU_03 - 63.30 fps - Wireframe
GPU_04 - 62.90 fps - Shaded
GPU_05 - 63.30 fps - Rendered
GPU_06 - 62.10 fps - Block Rendered
GPU_07 - 1240 units Nurbs @ 5 fps in Wireframe
GPU_08 - 291 units Nurbs @ 5 fps in Shaded
GPU_09 - 39 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 63.30 fps - RenderMesh Render
GPU_11 - 63.30 fps - RenderMesh RenderSpeed
GPU_12 - 63.30 fps - JoinedMesh Render
GPU_13 - 63.30 fps - JoinedMesh RenderSpeed
GPU_14 - 214 units mesh @ 15 fps in Shaded
GPU_15 - 624 units mesh @ 15 fps in Render
GPU_16 - 2599 units mesh @ 15 fps in RenderSpeed
GPU_17 - 62.90 fps - mesh in Rendered Studio
GPU_18 - 15.50 fps - Nurbs in Rendered Studio
GPU_19 - 42.70 fps - Block Illustration
GPU_20 - 62.50 fps - 2D single
GPU_21 - 62.90 fps - 2D massive (20x)
CPU scores: 17599
CPU_01 - 4.38 sec - Booleans and Contours
CPU_02 - 1.12 sec - Twist and Taper (UDT)
CPU_03 - 8.71 sec - Meshing Mini
CPU_04 - 0.07 sec - Extract Render Mesh
CPU_05 - 0.02 sec - Join Render Mesh
CPU_06 - 10.27 sec - Reduce Mesh
CPU_07 - 1.01 sec - Calculating Technical display
CPU_08 - 2.83 sec - Making Silhouettes
Micro-Star International Co., Ltd.
MS-7C35
NVIDIA GeForce RTX 4070 - 4095.0 MB
DriverVersion: 31.0.15.3713
AMD Ryzen 9 3900X 12-Core Processor
NumberOfCores: 12 NumberOfLogicalProcessors: 24
MaxClockSpeed: 3.8 GHz
TotalPhysicalMemory: 64.0 GB
Microsoft Windows 11 Pro
- None - 64-bit
Rhino 7 sr 32 64 bit
AA level = 2