'invisible' geometry


I’m doing a little reverse engineering job and I tried using the Brazil object properties to hide the reference meshes in the Neon viewport but keep it on in the rest. Clearing everything available still left a visible “interference pattern” with the mesh on the surfaces.

(Andrew le Bihan) #2

Can we see a picture?


Not really no. Just, say, making a duplicate of a sphere and giving it a different material a trying to turn if ‘off’ through the Brazil object properties does show it.