I struggle with remeshing this big and “ugly” Delaunay mesh - perhaps it is too ugly? Are there some rules of thumb one should follow at the moment?
Although I think I did a correct job with providing polyline segments as Features input I cant receive consistent results.
Is there a way to force some edges as welded or unwelded? What I expected to be continuous unwelded edge breaks into pieces in places that are not that different from each other. This broken white line was fully unwelded in my previous tests, where mesh input was just slightly different.
Probably you don’t need my test file to answer those questions, but I attach it just in case.
Sorry that it is big, but hey, it’s a real-life scenario
Triremesh - big mesh.gh (1.4 MB)