Hi,

Some years ago Daniel Piker showed an example how to interpolate transformations matrices for fabrication layouts. Is that example still present somewhere or something similar? I tried to search gh forum without luck

Hi,

Some years ago Daniel Piker showed an example how to interpolate transformations matrices for fabrication layouts. Is that example still present somewhere or something similar? I tried to search gh forum without luck

Hello,

you need to convert from matrix(3x3) to quaternion, then use a “slerp” function, to interpolate between two quaternions

and then convert back to matrix(3x3) again. This is just for rotation. For location simple use loc+(deltavector * t )

conversions can be found here:

http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm

http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToMatrix/index.htm

http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/slerp/

be aware that quaternions can be x,y,z,w or w,x,y,z, order. Do you know how get from a rotationmatrix(3x3) to a transformationmatrix(4x4)?