Int snap + complex scenes = hanging snap -> unusable

Hello,

I am working on a fairly complex architectural scene.
When I turn on the int snap, the cursor or crosshair snaps to a point (as far a I see it it does not have to be an “int” point…) and hangs there for up to 7 seconds, making it practically impossible to use.
Turning of the int snap instantly solves the issue.

I am trying to find out what exactly causes this behaviour - could it be something related to the scene extents ?

has anyone else experienced this behaviour ?

thank you for your feedback

Andreas

I’m not seeing that behavior here.
Do you have SmartTrack turned on? If you don’t use it, see if turning that off solves the problem.

Hi Andreas- is this in V4 or V5?

-Pascal

Can you share the file with tech? Here’s an upload utility… Please reference this thread too if you can in the comment field.
http://www.rhino3d.com/upload

Hello Pascal, it happens in both versions 4 and 5…

@John : No smarttrack was not turned on…

->Brian J - I am out of office today, I will try to send you the file on Monday - thanks!