Hey Masters. I’ve been out of gh for a while and now I am trying to solve something that is probably very easy for you.
Let’s say I have this rectangle with a certain area.
I need to remove a portion of that area, let say a 30% but the location should be random taking in count that if I apply this to several cases every, one could result in something different.
I made one using this component SCALE TO AREA but the problem is that the portion that is removed is always very regular and also between different cases.
Also, if I change the origin point to a random one, there are cases where the scaled rectangle goes out of the general figure.
Is there any way to generate a random polygon inside an other according to a given area or a way to remove a portion following this same area?
if you could help me I would be really grateful!
thank you for reading me .