I like to increase the size of surfaces until they touch each other or until the structure is closed. Has anyone an idea how to make this in a simple way? I would like to pick some of the forestry areas and increase their size.
Attached you will find a sketch of the idea and the map.
So you’re looking to offset each region in incrementally larger amounts until they start to intersect?
Some kind like this yeah. Maybe adding some values to stop e.g. when the surface is changing or some other values…
I’ll tried the voronoi component but some how it doesn’t work clearly. There are some gaps…
yeah don’t make a new thread for exactly the same problem… splits up the discussion and people here might not know what has been suggested or tried before.
Can you post your attempts at the Voronoi back on the old thread?