Incorrect Texture Mapping

Reviewing Grasshopper projects is beyond the scope of this Forum so please create a minimum version of the definition isolating the problem. If you are interested in private support contact sales via the contact form at www.shapediver.com.

Try to flip normals for meshes that appear different to the rest.

Welding edges can cause undesirable rendering so you can keep the meshes separate to get sharp appearance of the edges.