Imposing of texture on an object

Hello, and how in rendering Flamingo to impose material (texture) on an object in parametrical style (I have bark for a tree)?



The only varinat that I found. However, as a result, some incomprehensible texture distortions appeared …

Can anyone recommend any video, instructions about texture mapping in Flamingo?

I have solved a problem… It is necessary to use

and later we wrap texture around a trunk on 360 grudus.

Though an opportunity to adjust texture in Parametric style wouldn’t prevent.

Still a way (to make the parametric mode, something like him):


and

Hi, It sounds like you found a solution to your original question already but if not can you post a the 3dm file and image texture you are using?

Everything is normal…
Thanks!