Importing Geometry as Loadable Family, Location of Object pin/origin

Hello!
I am trying to import objects into Revit as families. I’ve noticed that when I import geometry as a DirectShape, the pin location aligns with the object’s own origin or centroid. However, when I import the same geometry as a family, the pin location defaults to Rhino’s world origin. Is there a way to import the geometry as a family while keeping the pin location at the object’s origin instead of using Rhino’s world origin? Sorry if this has been answered, I have looked and could not find one.

Hi Parker, Welcome!

Here is info on working with DirectShapes and Types.

When it comes time to ask for more specific help please include all the relevant aspects…

Thanks!