I have a project that I need to export from Rhino and import into Blender for texturing and animation. However, block instances were required due to the facade being complex with vast amounts of repetition. Is there a way to carry over the block data when exporting to Blender? I’ve had a look around and can’t find anythign definitive!
I’m trying to import this detail specifically, each part is isn’t own black which is copied until the full facade is made, I want to try and import all of it
You need to save your file you want to import with a viewport in shaded or rendered mode.
If your model has unit settings other than meters you may want to set the unit scale in Blender to account for that. A millimeter model needs a unit scale of 0.001 for instance.
Other than that no considerations I can think of. Just try.