When importing a linked block into a model, it seems to bring across with it its own lighting/sun direction setting so when it is rendered the textures are shadowed on one side as if the sun is behind them.
The sun is switched off on the block and switching the sky on/off makes no difference.
When exploding the block, the issue is resolved, however we need to retain the items as linked blocks.
Images below show the issue. Both renderings done in the same file, same model, before and after exploding the linked block. Is there a way to instruct Rhino to override any block lighting settings during rendering?
Rhino 6, Flamingo nXT 5.5