I'm curious if anyone uses rhino for graphic design?

vector control on rhino is much easier than illustrator. ive taught graphic designers rhino and they also comment its much easier to control vectors. CC 2015 has autosave now. Also tracing using pictureframe command is a brilliant way vectorise stuff.

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appreciate the comments, I dont want to put PS in the same category as AI though, PS is one of my favorite programs to work in lol I just see tutorials of people showing techniques in illustrator and I’m scratching my head thinking “well heck? rhino can do that but a lot faster…” I guess the only thing I haven’t figured out yet is to be able to tell rhino to specify compound paths before exporting. Well anyways, I was just curious if anyone else is using it for that purpose or I’m strange for finding it enjoyable to use a CAD program for menu layouts and graphics lol

Exactly, for me Rhino feels more like PS then illustrator which is weird because its not vector, PS has pretty much the same layer system whereas AI’s layers are clunky ( still haven’t figured out how to select multiple layers) lol so I just do the effects I need and get out of AI as quickly as possible. Rhino’s picture frame tool is fantastic for setting up graphic layouts that can be quickly edited if changes are needed on the fly. I like to take chunks of workflows from different software to piece together for graphics, I’ll use Maya’s particle system for effects that can be seperated into layers to composite with cad models for product shots like if I wanted water splashing around a shampoo bottle etc.

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I use Rhino for all types of graphics. From business cards to large presentation boards. I find Rhino’s workflow superior to Illustrator’s. The big downside of using Rhino is the quality of the tiny splines and arcs (and hatches too) when printed so for small size graphics I end up in AI adding final touches.

ah you mean printing directly from rhino? yeah My workflow is Rhino to AI/PS and final layout using indesign for print. I guess since Rhino isnt a print graphics program you still need to rely on Adobe.

You’d be surprised what Rhino can do in talented hands :wink:
Check this out
http://discourse.mcneel.com/t/what-cant-you-do-in-rhino-but-can-in-autocad/31470/17?u=piotr

WHAT?? I wonder how they got such clean lines from rhino? I haven’t actually rendered anything in rhino so i guess it has antialiasing? amazing

I find your lack of knowledge about Rhino disturbing :grinning:

HAHA yeah I run to keyshot lol well I’ll definitely have to check that out as I also didn’t know there was a color selection filter…:open_mouth:

That’s a BASIC stuff I use hundreds time in a day.

You mean the color selection filter? I use layers and groups most of the time and seems to do the job :wink: but as I’ve stated before I haven’t dived into to the rendering tools so you gave me another excuse to stay within rhino lol

If only Rhino would support blend modes and transparency… I like to dream ; )

HAHA yep thats the only reason i find the need to enter the AI realm…lol

Re transparency I find what Rhino offers fine for me but my requirements are quite low. It preserves transparency in the picture frame and if needed I can adjust the transparency of the graphic in the properties panel.

yes, thats what I do with a background plate so I can preserve the correct size when importing into AI, its difficult to see what color schemes work best without having fill and gradient tools though.

On my forum, which makes paper models, mixed media models, and everything is free, I find Rhino is excellent for cutting up"PictureFrame" pics and using what you need to add the part , such as making a flat surface look like a mag wheel. For those who actually wish a “real” modeled Mag Wheel, by using the texture commands, it becomes easy to approach this, and end up with really beautiful model, all done in Rhino. Like the one below, which had some CorelDraw, but was essentially a Rhino Project.

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I’m not surprised. A couple years ago I wanted to do a 2d Mandala design. A nightmare to do what I wanted in Illustrator. So I whipped up a complex 2d line drawing using SolidWorks in a very short period of time ( SolidWorks ability to constrain easily is what helped immensely ) and just imported it into Illustrator to add the colors and gradients. I’m pretty sure if I was more well versed in Rhino I would have used that too._

I created a Grasshopper Python script to export Rhino curves and text as an SVG file that retains layer order properly and hacks the layer color and print color/width to control output as stroke thickness/color. Rhino fails to retain layer order and layers during Illustrator export. Illustrator reads SVG files well.

Consider using CorelDraw instead. I am an illustrator and if I had to resort to illustrator to draw with, I’d probably change careers…

I think CorelDraw is to illustrator what Rhino is to Solidworks.

www.LeslieDeanBrown.com

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LeslieDeanBrown, if you saw the Illustrations we have at my forum, www.zealot.com, you might see some interesting things. Only thing is everyone on my forum does every thing for FREE. You could get people to do thing for you, but we teach people how to make the things they want themselves. You do some really nice work, great work. I welcome you to visit us. The only limitation is that anything posted has to be made available for FREE. There is much you may like in our “Renders and Illustrations” sections. We have many members who work for the major studios doing animation. The Balilla Car model posted above is also FREE, once you have become an established member, 30 days, and 10 meaningful posts, and then you can download any of the 1000’s of models we have, some exclusive to Zealot. :slight_smile: