I need to roll it into a circle with the ends matching up so that it becomes a crown.
Thank you so much:)
this is a rigged version of what it needs to look like:
I need to roll it into a circle with the ends matching up so that it becomes a crown.
Thank you so much:)
once you have the unrolled srf, use it as base surface and then FlowAlongSrf
I made a video following the tutorial and works just fine, If you have record history enabled, you can make several adjustments
Why don’t you use the same method as we discussed in your other thread, i.e. do not use an unrolled cone surface as the basis, but a straight base line? Yes, the design will be distorted at the top, but that is unavoidable when you transform something flat into a cone, especially with the top ends bent outwards.
Max.
There is another way you might like:
create a (sort of) cone in the final shape of your crown, with Revolve
and a curve in the required shape, and divide it up in as many segments as you have spikes. Squish
the segment and draw your design on the resulting surface:
Squishback
the curves of your design, and you will see them projected on the original cone segment:
Select the curves and trim the surface:
Use circular array to create the other segments, join them into a polysurface and offset the polysurface to a solid:
Max.