So I’ve made a script that takes a curve drawn on a grid and tuns it into a little wall made of cubes.
I want to use these cubes as bounding boxes to populate them with fancy wall geometry.
The problem is that I need to group corner pieces by the direction each corner is facing so that I can choose what geometry is mapped into each type of the corner.
The grouping should look something like one of the images below (the colors represent different groups)
How should I go about this? It’ll be really helpful if you could you nudge me in the right direction.
Thanks in advance!
aWallOfMine.gh (11.2 KB)