I want to take a panel point number to surround the triangle out of a model


The model that was comprised of the triangle such as the top



I want to take out a panel point number to surround the triangle
As an output resul
[1,2,3]
[1,4,2]
[1,10,4]・・・・
I want to make such a form
anyone could help me?
Momiji.

0211_ElementNumber_Q1.gh (15.0 KB)

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missing

Try Brep Topology Vertex from the first place…

0211_ElementNumber_Q1_re.gh (12.9 KB)

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You’ve got ALL the plugins, eh @HS_Kim? Oh well. :neutral_face:

missing

I always thank you.
The program worked

this component

Sandbox is a must for mesh topology :smiley:

I challenged it about a square element
I have fetched a different number


20180711_GH-Q-isoNUM.gh (37.1 KB)

In the case of these four elements
[1,2,3,4]
[4,3,5,6]
[2,7,3,8]
[3,8,9,5]

However, the following results are provided
[1,2,3,4]
[2,5,6,3]
[7,8,2,1]
[8,9,5,2]

Do you know what it is caused by?
Thank you very much for your help.

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Use Brep Topology Vertex instead…

20180711_GH-Q-isoNUM_re.gh (18.0 KB)

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Always thank you!
The program worked normally