@andheum, I constructed a GH definition with Human UI controls. It consists of a few sliders and a few shapes.
It appears that the shapes are drawn over the sliders and so I changed to absolute positioning of the shapes. This works fine but every time when I activate the UI window by setting
True, the shapes return to the position as if their
Absolute Positioning was set to
False. I just have to toggle the boolean to
False and back to
True for the elements to get positioned where they should. Is that a bug or just the way it has to be?