I made a complex animation with connections and it works fine. Now I think I need to turn my animated device 90° so that it is not show upward but horizontal.
I tried to select all and turn it → connection error.
I make all as child of a cube and try to turn the cube → connection error.
I suppose so one reason is that some objects have connection in relation to the world. I see two ways for the future:
(a) a way to turn all objects and they are fixed to world after the turn
(b) the user can change connections fixed to the world to fixed to a ground object which can be turned
I tried an other way and found a limit:
( c) I imported the animation to a new file as block (animations in blocks is enabled before). I hoped to turn the whole block, but all connections was missing, no IK is there to solve. Could it be possible to get IK support for blocks please?