How to subdivide at render

Im working with the default rhino render engine and PBR materials, i am using the displacement slot of my PBR material but having all those subdivisions in my viewport live is very heavy. Is there i was i can make it so it only subdivides at render time? Thankyou!

1 Like

There currently is no way other than scripting this I believe.

Logged a feature request: RH-63283 Different custom render mesh settings for Rendered/Realtime integration and other display modes


Hi there

Could you send us the model? The displacement slot does not cause any subdivision - so there must be something else going on.

  • Andy

@andy, I think the idea is to enable the denser render mesh only when rendering, less dense mesh when using other viewports.