How to stop this error message when opening GH in the WIP

Hi
is there a way to make this not show up every time I open GH…?
I haven’t seen any adverse behavior after closing this error massage…
[many add ons do not install via Package Manager on Mac, so I may have put a some files in an incorrect location by mistake.

thanks a lot
Akash

Hi Akash -
From the information at the top of that dialog, that appears to be an issue with the Parakeet plug-in. Have you tried removing that?
-wim

Hi @wim thanks for looking into it.

I don’t really want to remove Parakeet, [it was needed for some tutorials I’ve been following ]. I would seems to me it’s better to have the Parakeet functionality with the small inconvenience of closing that dialogue … Perhaps these are parts that only runs on Windows…? but I didn’t see an issue with component in Parakeet [didn’t try all of them so it is possible some do not work]

I was more like wondering if there is a way to tell GH to not show that massage every time it start?

with thanks
Akash

Hi Akash -

I’m not aware of a way of getting it to do that…
-wim

Hi Wim
looking at this again, I found a .ghpy file in GH libraries, moved it out and that removed the error massage on GH startup.

Are .ghpy files a leftover from old times…? and that file is simply redundant ?

thanks a lot
Akash

Hi Akash -

I wouldn’t think so, no. If that’s the Parakeet.ghpy file that’s mentioned in the dialog you posted, I would imagine that removing that would make that plug-in stop working.
-wim

Hi Wim

Other .ghpy files [from other plugins] also give the error message.
It looks as if GH Mac [WIP] is not able to read this file extension …
With Parakeet it’s been just a minor inconvenience, closing the error dialog every time. The plugin itself is working fine [with the components I tried by now]
[it has one .ghpy file]
But there are other plugins with many .ghpy .
Is there a known reason that Mac GH won’t read these type of files…?
Is there something that can be done in regard to this?

thanks a lot
Akash

Hi Akash -

Did you install one of those with the PackageManager? I can try one of those here to see if I can repeat that on my machine.
-wim

Hi Wim thanks.
PackageM can only find plugins that the dev. made and tested also for Mac… and there’s only a few that qualify.
While Lots of other GH plugins works perfectly well on Mac, they just need to be manually put in the correct location.
As I’m [trying] to learn GH, I follow various tutorials and example files from Discourse, and installing [or trying to] the relevant plugins.

So the plugins that gives error for the .ghpy files, are plugins that were installed manually from the .zip.

I have a feeling that this is related to the issue with the GH Python script editor missing a save button, for saving as a new component…[is that listed on the todo pile?] Which would have been, I guess… a .ghpy

[plugins I tried were Parakeet and Fennec ]

thanks a lot
Akash