Hey All, I have created surface divided a sphere and created points along a series of UV points. I then created Plane normals at each point. I used these plane normals to create a series of 4 sided polygons that are aligned to the spherical surface. I now want to rotate each 4 sided polygon so that they face a center point. Effectively creating a polar array around a center point but instead of being a 2d array, it would be in 3d array. I’m having trouble creating this rotation. Any help would be great! Thank you!
Level1_Test.gh (20.3 KB)