I have a curve around a polysurface or a closed polysurface. On that curve I create many planes in GH.
I would like all planes to share the same up direction, which would be the same as the World Up direction. Each plane should also be directed outside of the undelaid polysurface/closed polysurface, so the plane normal vector should be the same as the normal vector direction of the closest point on the polysurface/closed polysurface. Do you have any tips?

