Hi
I model simple sphere as below
Then I export fbx file. When I import to Substance painter. shape of model changed.
How can I fix it?
Thank
Travis
Hi
I model simple sphere as below
Then I export fbx file. When I import to Substance painter. shape of model changed.
How can I fix it?
Thank
Travis
You could quadremesh the Nurbs object before exporting it to get a cleaner mesh geometry.
Also, properly UV-mapping it and making sure that the normals all face outwards doesn’t hurt!
unify normal directions may help. Sometimes brepface is flipped inward while others keep outward. That often happens When Using Boolean difference.
Hi
I use command Dir check
I unwrap this model:
Attached file
sphere01-rhino6.3dm (705.6 KB)
any other suggestion?
Thank
Travis