We’re not trying to add Hatch to PolyCurve, we’re trying to achieve a Dim-like effect. It’s just that we found that PolyCurve met some of our needs.
We hope to use the Wall class to represent a wall. We will generate several geometric lines for the Wall, and at the same time, we will generate TextEntity to represent some important information of the Wall, such as height, and we will use Hatch to represent the load-bearing information of the Wall.
Now, we want to use something similar to PolyCurve to achieve this effect, we found that the effect of Dim is very similar to what we need, so there is this problem.