How to flip a texture

Any idea how to do it in Rhino?

Hi @hannesgrebin,

in case of surface mapping, you can either use the _Dir command and use UReverse or VReverse. In case of UV mapping and surface mapping, you can negate the UVW Repeat value (change from 1 to -1 in the direction you need to flip).

Note that you can also do this for the texture itself.


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