like this rectangle component
Draw or make?
make
You can evaluate planes directly, so you could create your polyline like this:
Plane plane = ...;
Polyline polyline = new Polyline();
polyline.Add(plane.PointAt(X, 0));
polyline.Add(plane.PointAt(0, Y));
polyline.Add(plane.PointAt(0, 0));
or, if you have a polyline, you can indeed transform it into a plane coordinate space.
Polyline polyline = ...;
Transform transform = Transform.PlaneToPlane(Plane.WorldXY, plane);
polyline.Transform(transform);
Thanks ,David Rutten
I will try it