When exporting object to VRML how can I set the scene background /skycolor ?
#VRML V2.0 utf8
Background {
skyColor [ 0.627451 0.627451 0.627451 ]
}
When exporting object to VRML how can I set the scene background /skycolor ?
#VRML V2.0 utf8
Background {
skyColor [ 0.627451 0.627451 0.627451 ]
}
@tim, Is this something you have looked at? Does there need to be a bug track issue for this?
I have not looked at that, it’s the first time I’ve heard the request. Yeah I guess there should be a bug track issue for it. Is it supposed to be an optional thing or is it always suppose to be written? I know the importer reads it if it’s in the file but it doesn’t actually set anything in Rhino with the value it reads.
Tim
Tim
Everything you need is in ON_3dmRenderingAttributes - doc.Properties().RenderSettings().
if m_background_style is 0, then the color is in m_background_color. Otherwise you’ll have to decide what to do about gradients or wallpapers. If the value is set to 3 - that’s more complicated, but if you want to be able to support spherical environments and such like in VRML output, I can certainly help with that too.