I am asking if you were using simple extrusions, or if your extrusions were polysurfaces.
Heres a link to a thread on the command _UseExtrusions
If you use this command, it simplifies the geometry of the extrusion and use less memory/faster speeds.
Also, note that this would be useful for some things, and somethings not useful at all. For 3d animation or something with a bunch of cylinders, like 10000 cylinders!
But as James pointed out, the geometry is too simple for most OSNAPS to work on, which outweighs the lightness of it in most scenerios. It is still accurate, and too tolerance. But, if profile is simplified too much, the OSNAPS wont work I guess.
LightweightExtrusions Thread
But
I tried various ways of doing this as I was curious myself, but didn’t get too far after rhino crashed. Then I had too many applications open, and stuff, and my computer was freaking out on 95% or above memory usage, which I gotta still figure out.
I was gonna test with lightweight extrusions vs. polysurfaces using a a mix of lopacki’s and mitch’s tidbit, but didn’t get far and had to do some other stuff.
I really should research a lot of things. The right computer, graphics cars, etc…Tolerances I am working on. I may have a 50 page tutorial or so someday here. I got 30 topics to cover, and a turial with a lot of tests that give you some hands on experience and able to interactively tell what rhino stores, operates, and displays.
Obvious or not if you set your tolerances lower, this operation with the 10,000 holes would be faster.