I have a Pyramid object ( see attached example ) that I want to fillet the edges on, along with the top point on the pyramid.
I’m somewhat flexible on the radius, but I’m hoping to have aprx .06" radius
I’m able to do this on the bottom edges, but since this object has such a sharp point it’s not letting me create a rounded point.
Any suggestions on how to create a rounded point Pyramid?
KentSample.3dm (42.1 KB)