Hello.
I’ve stuck with trying to build “nice” surface along the profiles guided with rails :(
There are two main rails (top and bottom) which are highly fixed (a small deviation is acceptable, not welcome but still can be )
Earlier I tried sweep with 2 rails - failed.
Next tried to segment the fuseladge and build surfaces with loft - failed.
Next I tried segmented surfaces based on 4 edge curves - was better but failed with how to blend segments with control (I thought it is possible like in a “Adjust Curve Blend” then would be excelent).
So far the best results I got with “Surface From Network Curves”.
As two rails are fixed - there was no control to me how to control transition between segments.
In my dream I wish to place a line “sticked” to the profiles and via Curve Control Points to control shape. So far any changes on third line brakes connection with profiles.
As a result “Surface From Network Curves” is averaging somehow distance between profile and third rail.
Could anybody advice how to design surface on a given fuselage with more control between segments (having in mind 2 rails are almost fixed)?
How to change “on the fly” second profile to see how the surface is changing?
How to “stick” third rail to profile in order to pull the control line and simultanously “deform” in one direction sticked profile?
Any advices are warmly welcome (already spent many, many hours) and stucked …
Thank you,
Codi
Rails_profiles_surface.3dm (617.4 KB)