Hi guys,
I’m trying to achieve few grooves on the closed circle shape. I tried to apply perp frames to then interect the brep with it. The perp frame seems to intersect the brep multiple time because of the geometry? Any suggestions on how to fix this problem?
Trying to achieve the one of left that I did manually
P.S. This is what I was thinking, but in this case it fails due to the tight turns at the ends of your shape. @HS_Kim’s method of filtering out unwanted intersections is much better.
You are still using Pufferfish for offset surface. And your curve param is not internalized. I hope you’re using @HS_Kim’s method, not mine? I can’t tell.