I work in film / tv in regards to set design. Often times we will model a house set and need to show what our photo backdrops will look like when we export model views. The backdrop has 2 15’ radius curves on each end and a flat / planar section in the middle. Im trying UV mapping, flow along surface, decals etc and I cant seem to get it to land right. Ive been gradually switching from sketchup to Rhino and this is something I have done SKP. Curious if there are any tutorials on this? Im not sure if planar or cylindrical is best suited for this as my surface contains elements of both. Backdrop size is 100’ x 20’ & my surface has 2 15’ radiused corners.
Any help greatly appreciated! I’ve been scouring YouTube for half a day now.
To create a single surface with curved ends:
Create a line with curved ends.
Explode the curve.
Join the individual curves into a single curve.
ExtrudeCrv with SplitAtTangents=No
Result should be a single surface.
Create the surface with curved ends as a single surface.
UnrollSrfUV (not UnrollSrf) to unroll the surface. UnrollSrfUV will unroll the single surface with curved ends as a single surface.
Picture with the desired image.
Scale the picture to desired size.
Move the picture to desired location on the unrolled surface
FlowAlongSrf
i would just duplicate the upper curves join them and use Flow it will act like a curtain. FlowAlongSrf is also an option but in that case Flow might be a bit easier.
i also must add, since the quater circles are tangend to the line, if you join the curves to one single curve before you extrude it, it actually makes a single surface already.