I am trying to make this 3D scan more usable. I am unsure if it is even possible to address the volume of naked edges in this scan. How would I go about addressing these?
Hi @rfm is this a scan with color texture ? If yes than the naked edges / seams might be required to map the texture properly. You can try how much naked edges go away using _Weld 180
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You have multiple meshes overlapping. This is quite common with 3d scanning and requires clean up, typically in the application that processed the scan. If you are using the scan as a reference only for modeling, it might not be an issue. If the goal is to use the mesh directly for 3d printing, it will have to be corrected. You can try SplitDisjointMesh, but you may have only partially overlapping meshes where you need some of the mesh that is not overlapping for coverage cannot simply deleted the extra surfaces. In this case, I think the scan software is probably the best way to deal with the issue. Although ShrinkWrap might be able to create a surface from the mesh pieces, it is not ideal for applications where the original part dimensions and features should not be modified.
No the scanned part does not have a color/texture in that image. I will try that, thank you!
The scan is of a subframe which I purchased. It will be used in modelling some modifications to the suspension / drivetrain. The mounting points are key as will as the tunnel shape and opening. So perhaps I should not fight to get something pristine.
