Hello,
I wish to learn how you’d perform this brief operation:
rotate/align a shape to a ‘flat’ position - as if orienting to XY plane but not via orient.
I have a planar facet floating in 3D space:
First go-to was Kangaroo (I was already using it in this project) - went with Vertex Loads (probably not needed) and OnMesh to make the facet ‘fall to’ (not really) the ‘flat’ plane:
It works yet feels a bit rudimentary/unnecessary.
Second try was via RotateDirection, using CrossProduct; although the facet does change to a ‘flat’ position, it loses its ‘alignment’ relative to the original facet:
The third attempt involves considering X then Y direction(s) to make sure the floating facet gets rotated to ‘flat’ position without losing alignment:
I’m asking because this will eventually help garantee proper repositioning of multiple fabricable objects mounted to various polyhedral *molds.
Any insight appreciated.
I thank you beforehand.