I am trying to flatten the edges of a trimmed warped surface. Essentially, all the boundary edges would be z=0. There were some interesting posts about doing this with regular surfaces and the graph mapper but I keep running into issues with this trimmed surface. (divide surface has null points, etc)
Finally got it to work. Just out of curiosity, is there an easier/more direct way than this?
(Not criticizing this tried-n-true method from these forums, the control from the graph mapper is great)