How should I structure the image file for the “Divided” option so that:
a) each side of a cube has a unique image
b) four sides of the cube have a unique image (for un-capped box mappings)
Where do you see a “divided” option?
Right, I must say I haven’t used that before.
To map an image atlas onto one object you’d have to edit the mapping so that you can place each face where you want it.
- Start by applying a box mapping, make user it is divided
- With your object selected run
_UVEditor
- In the UV editor mode select each face and orient it on the material/texture as you need it
- Press Apply in the UVEditor dialog
Note that the uv mapping will change to custom object.
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Ok, Thank you. Wasn’t aware of the UV editor step. Makes sense now.