I have a project where i have two mesh terrains that have come from two different sources and i’m now trying to ‘stitch’/combine/loft/blend these two edges together so that it looks like there is a seamless transition between the two. As an example please see the image below, essentially i want to blend the two edges into each other:
Would anyone know the best way of going about this?
- The two terrains i’m actually using have hundreds of points so moving them manually is not ideal
- I can’t use drape as i need to retain the detail of each terrain i currently have
- I can’t dupedge and loft as the joint will be noticeable
Am i right in thinking the only way to do this would be to manually move the points even though it would take a long time?
Thanks very much for the help!