Could someone please tell me how I can get a nice smooth transition between the horizontal and vertical portions of the attached part? I used Variable fillet to get it to this point but the ends of the fillets are bumpy.
That looks great Pascal. Thank you. One question… When I e-map using brushed gold or run a zebra it still looks a little bumpy around the red lines/intersections. Is this an illusion. When I e-map with polished gold or space needle it looks smooth. Is there a was to make the horizontal, vertical and fillet all one surface? Did you just adjust points to make things fit better?
Hi Don - It needs a little more density to be able to join up - try InsertKnot on the surface in the U direction - click on Automatic twice - then MatchSrf for Curvature, ‘Match by closest points’ and ‘Preserve isocurve direction’
Hi Pascal. When I mirror this part along the x axis, I get a little bit of a dip where the two halves of the transition meet. Is there any way to get rid of that?
I can’t make it work pascal. I’m just not sure how to get rid of the low point that shows up when I mirror the filleted section. I’ve tried every surface match configuration I can think of. Sorry to be a bother. And thank you so much for your help!